<?xml version="1.0" encoding="utf-8" ?>
<USER_OVERRIDES>

    <!--
        Create a copy of this file without the '_dist' part and place it beside this one

        eg      'formula_ultimate_2024_dist.xml'
                    should become
                'formula_ultimate_2024.xml'

        Define a 'LIVERY_OVERRIDE' section for each default livery you wish to replace.

        A LIVERY_OVERRIDE definition must be based on one of the base liveries provided which will provide
        variations where required. The LIVERY attribute determines which base game livery is replaced.
        A NAME attribute must be set

        Within a LIVERY_OVERRIDE definition each desired texture override
        should be defined in a TEXTURE element. Any texture not present will use the texture from
        the BASELIVERY.

        Additionally a PREVIEWIMAGE element with a PATH attribute can be used to note a texture for use
        in the game's UI. (2048 x 600 px )

        Texture PATH attributes are relative to this file's directory. Further sub-directories are
        permissable and their structure is left to the users own preference.

		LIVERY IDs can be viewed in the game UI by running the game with -showLiveryIDs switch/launch option

AVAILABLE BASE LIVERIES
        =======================

		        Default: Default body only skin
                Available textures: 
                        BODY        - the main external body/window paint texture
                                    - 4096 x 4096
                                    - DXT1 with MIPs
									- DXT5 with MIPs saved with alpha channel for paint fx 
                        						
						SPEC     	- specular map
                                    - 4096 x 4096
                                    - DXT5 with MIPs	

						FRESNEL		- fresnel map
                                    - 4096 x 4096
                                    - DXT1 with MIPs
									
						WINGS		- Front wheel winglets/arches - Paint on the main body of the cars template
                                    - 4096 x 4096
                                    - DXT1 with MIPs
									
						RIM_DIFF	- Wheel rim covers
                                    - 512 x 512
                                    - DXT1 with MIPs
									
						RIM_BLUR	- Wheel rim covers - Blur
                                    - 512 x 512
                                    - DXT1 with MIPs
                                
				Matte: Matte metallic effect
                Available textures: 
                        BODY        - the main external body/window paint texture
                                    - 4096 x 4096
                                    - DXT5 with MIPs saved with alpha channel for paint fx 
									
						SPEC     	- specular map
                                    - 4096 x 4096
                                    - DXT5 with MIPs	

						FRESNEL		- fresnel map
                                    - 4096 x 4096
                                    - DXT1 with MIPs
									
						WINGS		- Front wheel winglets/arches - Paint on the main body of the cars template
                                    - 4096 x 4096
                                    - DXT1 with MIPs
									
						RIM_DIFF	- Wheel rim covers
                                    - 512 x 512
                                    - DXT1 with MIPs
									
						RIM_BLUR	- Wheel rim covers - Blur
                                    - 512 x 512
                                    - DXT1 with MIPs
        
				Chrome: Chrome effect
                Available textures: 
                        BODY        - the main external body/window paint texture
                                    - 4096 x 4096
                                    - DXT1 with MIPs
									- DXT5 with MIPs saved with alpha channel for paint fx 
									
						SPEC     	- specular map for reflection effects
                                    - 4096 x 4096
                                    - DXT5 with MIPs	

						FRESNEL		- fresnel map
                                    - 4096 x 4096
                                    - DXT1 with MIPs
									
						WINGS		- Front wheel winglets/arches - Paint on the main body of the cars template
                                    - 4096 x 4096
                                    - DXT1 with MIPs
									
						RIM_DIFF	- Wheel rim covers
                                    - 512 x 512
                                    - DXT1 with MIPs
									
						RIM_BLUR	- Wheel rim covers - Blur
                                    - 512 x 512
                                    - DXT1 with MIPs
									
				GreenMetallic: Green Metallic Effect
                Available textures: 
                        BODY        - the main external body/window paint texture
                                    - 4096 x 4096
                                    - DXT1 with MIPs
									- DXT5 with MIPs saved with alpha channel for paint fx 
									
						SPEC     	- specular map for reflection effects
                                    - 4096 x 4096
                                    - DXT5 with MIPs	

						FRESNEL		- fresnel map
                                    - 4096 x 4096
                                    - DXT1 with MIPs
									
						WINGS		- Front wheel winglets/arches - Paint on the main body of the cars template
                                    - 4096 x 4096
                                    - DXT1 with MIPs
									
						RIM_DIFF	- Wheel rim covers
                                    - 512 x 512
                                    - DXT1 with MIPs
									
						RIM_BLUR	- Wheel rim covers - Blur
                                    - 512 x 512
                                    - DXT1 with MIPs
									
				RedMetallic: Red Metallic Effect
                Available textures: 
                        BODY        - the main external body/window paint texture
                                    - 4096 x 4096
                                    - DXT1 with MIPs
									- DXT5 with MIPs saved with alpha channel for paint fx 
									
						SPEC     	- specular map for reflection effects
                                    - 4096 x 4096
                                    - DXT5 with MIPs	

						FRESNEL		- fresnel map
                                    - 4096 x 4096
                                    - DXT1 with MIPs
									
						WINGS		- Front wheel winglets/arches - Paint on the main body of the cars template
                                    - 4096 x 4096
                                    - DXT1 with MIPs
									
						RIM_DIFF	- Wheel rim covers
                                    - 512 x 512
                                    - DXT1 with MIPs
									
						RIM_BLUR	- Wheel rim covers - Blur
                                    - 512 x 512
                                    - DXT1 with MIPs
									
				BlueMetallic: Blue Metallic Effect
                Available textures: 
                        BODY        - the main external body/window paint texture
                                    - 4096 x 4096
                                    - DXT1 with MIPs
									- DXT5 with MIPs saved with alpha channel for paint fx 
									
						SPEC     	- specular map for reflection effects
                                    - 4096 x 4096
                                    - DXT5 with MIPs	

						FRESNEL		- fresnel map
                                    - 4096 x 4096
                                    - DXT1 with MIPs
									
						WINGS		- Front wheel winglets/arches - Paint on the main body of the cars template
                                    - 4096 x 4096
                                    - DXT1 with MIPs
									
						RIM_DIFF	- Wheel rim covers
                                    - 512 x 512
                                    - DXT1 with MIPs
									
						RIM_BLUR	- Wheel rim covers - Blur
                                    - 512 x 512
                                    - DXT1 with MIPs
									
		HELMETS
        =======================

        For each overriden livery a helmet override can be defined. The work similarly to liveries
        in that they override a named base helmet with user defined textures. To assigne a helmet
        to a livery use the same 'LIVERY' id as in the livery override

        AVAILABLE BASE HELMETS
        =======================

				DEFAULT: default helmet used by all vehicles of the class
                Available textures: 
                        BODY        - the main exterior surface of the helmet
                                    - 2048 x 2048
                                    - DXT1 with MIPs
                        						
						VISOR     	- visor texture
                                    - 2048 x 2048
                                    - DXT5 with MIPs
									
        OUTFITS
        =======================

        For each overriden livery an outfit override can be defined. The work similarly to liveries
        in that they override a named base outfit with user defined textures. To assign an outfit
        to a livery use the same 'LIVERY' id as in the livery override

        AVAILABLE BASE OUTFITS
        =======================

        DEFAULT: default outfit used by all vehicles of the class
            Available textures:
                BODY_DIFF       - the main exterior surface of the body
                                - 2048 x 2048
                                - DXT1 with MIPs

                BODY_SPEC       - specular map
                                - 2048 x 2048
                                - DXT5 with MIPs

                ARMS_DIFF       - the main exterior surface of the arms
                                - 2048 x 2048
                                - DXT1 with MIPs

                ARMS_SPEC       - specular map
                                - 2048 x 2048
                                - DXT5 with MIPs

                LEGS_DIFF       - the main exterior surface of the legs
                                - 2048 x 2048
                                - DXT1 with MIPs

                LEGS_SPEC       - specular map
                                - 2048 x 2048
                                - DXT5 with MIPs

                GLOVES_DIFF     - the main exterior surface of the gloves
                                - 2048 x 2048
                                - DXT1 with MIPs

                GLOVES_SPEC     - specular map
                                - 2048 x 2048
                                - DXT5 with MIPs

                SEATBELTS_DIFF  - the main exterior surface of the seatbelts
                                - 2048 x 2048
                                - DXT1 with MIPs

                SEATBELTS_SPEC  - specular map
                                - 2048 x 2048
                                - DXT5 with MIPs
										

    	EXAMPLES
		================================= --> 

	<!-- <HELMET_OVERRIDE LIVERY="59" BASEHELMET="DEFAULT">
        <TEXTURE NAME="BODY" PATH="helmet.dds" />
        <TEXTURE NAME="VISOR" PATH="visor.dds" />
    </HELMET_OVERRIDE> -->
	
	<!-- <OUTFIT_OVERRIDE LIVERY="59" BASEOUTFIT="DEFAULT">
        <TEXTURE NAME="BODY_DIFF" PATH="body1.dds" />
        <TEXTURE NAME="ARMS_DIFF" PATH="arms1.dds" />
        <TEXTURE NAME="GLOVES_DIFF" PATH="gloves1.dds" />
        <TEXTURE NAME="LEGS_DIFF" PATH="legs1.dds" />
        <TEXTURE NAME="SEATBELTS_DIFF" PATH="belts1.dds" />
    </OUTFIT_OVERRIDE> -->

    <!-- <LIVERY_OVERRIDE LIVERY="59" NAME="My Racing Team #12" BASELIVERY="Default">
	  <PREVIEWIMAGE PATH="myracingteam\preview12.dds" />
	  <TEXTURE NAME="BODY" PATH="myracingteam\body12.dds" />
    </LIVERY_OVERRIDE> -->

	<!-- <HELMET_OVERRIDE LIVERY="60" BASEHELMET="DEFAULT">
        <TEXTURE NAME="BODY" PATH="helmet2.dds" />
        <TEXTURE NAME="VISOR" PATH="visor2.dds" />
    </HELMET_OVERRIDE> -->
	
	<!-- <OUTFIT_OVERRIDE LIVERY="60" BASEOUTFIT="DEFAULT">
        <TEXTURE NAME="BODY_DIFF" PATH="body2.dds" />
        <TEXTURE NAME="ARMS_DIFF" PATH="arms2.dds" />
        <TEXTURE NAME="GLOVES_DIFF" PATH="gloves2.dds" />
        <TEXTURE NAME="LEGS_DIFF" PATH="legs2.dds" />
        <TEXTURE NAME="SEATBELTS_DIFF" PATH="belts2.dds" />
    </OUTFIT_OVERRIDE> -->

    <!-- <LIVERY_OVERRIDE LIVERY="60" NAME="My Racing Team #86" BASELIVERY="Default">
	  <PREVIEWIMAGE PATH="myracingteam\preview86.dds" />
	  <TEXTURE NAME="BODY" PATH="myracingteam\body86.dds" />
	  <TEXTURE NAME="SPEC" PATH="MyTeam\body86_spec.dds" />
	  <TEXTURE NAME="FRESNEL" PATH="MyTeam\body86_fresnel.dds" />
    </LIVERY_OVERRIDE> -->
	
	<!-- <HELMET_OVERRIDE LIVERY="61" BASEHELMET="DEFAULT">
        <TEXTURE NAME="BODY" PATH="helmet3.dds" />
        <TEXTURE NAME="VISOR" PATH="visor3.dds" />
    </HELMET_OVERRIDE> -->
	
	<!-- <OUTFIT_OVERRIDE LIVERY="61" BASEOUTFIT="DEFAULT">
        <TEXTURE NAME="BODY_DIFF" PATH="body3.dds" />
        <TEXTURE NAME="ARMS_DIFF" PATH="arms3.dds" />
        <TEXTURE NAME="GLOVES_DIFF" PATH="gloves3.dds" />
        <TEXTURE NAME="LEGS_DIFF" PATH="legs3.dds" />
        <TEXTURE NAME="SEATBELTS_DIFF" PATH="belts3.dds" />
    </OUTFIT_OVERRIDE> -->
	
    <!-- <LIVERY_OVERRIDE LIVERY="61" NAME="My Racing Team #37" BASELIVERY="Matte">
	  <PREVIEWIMAGE PATH="myracingteam\preview86.dds" />
	  <TEXTURE NAME="BODY" PATH="myracingteam\body86.dds" />
    </LIVERY_OVERRIDE> -->

		<LIVERY_OVERRIDE LIVERY="51" NAME="Max Verstappen #1" BASELIVERY="Matte">
        <PREVIEWIMAGE PATH="F1 2024 Skinpack\Red Bull\Verstappen.dds" />
		<TEXTURE NAME="BODY" PATH="F1 2024 Skinpack\Red Bull\Diffuse Verstappen.dds" />
		<TEXTURE NAME="WINGS" PATH="F1 2024 Skinpack\Red Bull\Red Bull gives you Wings.dds" />
		<TEXTURE NAME="RIM_DIFF" PATH="F1 2024 Skinpack\Red Bull\Red Bull Wheel Cover.dds" />
		<TEXTURE NAME="RIM_BLUR" PATH="F1 2024 Skinpack\Red Bull\Red Bull Wheel Cover Blur.dds" />
        <TEXTURE NAME="SPEC" PATH="F1 2024 Skinpack\Red Bull\Red Bull Spec.dds" />
        <TEXTURE NAME="FRESNEL" PATH="F1 2024 Skinpack\Red Bull\Red Bull Fresnel.dds" />
		</LIVERY_OVERRIDE>

	<OUTFIT_OVERRIDE LIVERY="51" BASEOUTFIT="DEFAULT">
        <TEXTURE NAME="BODY_DIFF" PATH="F1 2024 Skinpack\Suits\Red Bull\Verstappen Torso.dds" />
        <TEXTURE NAME="ARMS_DIFF" PATH="F1 2024 Skinpack\Suits\Red Bull\Verstappen Arms.dds" />
        <TEXTURE NAME="GLOVES_DIFF" PATH="F1 2024 Skinpack\Suits\Red Bull\Verstappen Gloves.dds" />
        <TEXTURE NAME="LEGS_DIFF" PATH="F1 2024 Skinpack\Suits\Red Bull\Verstappen Legs.dds" />
        <TEXTURE NAME="SEATBELTS_DIFF" PATH="F1 2024 Skinpack\Suits\Seatbelt.dds" />
    </OUTFIT_OVERRIDE> -->
	
    <HELMET_OVERRIDE LIVERY="51" BASEHELMET="DEFAULT">
        <TEXTURE NAME="BODY_DIFF" PATH="F1 2024 Skinpack\Helmets\Red Bull\Verstappen Helmet.dds" />
        <TEXTURE NAME="BODY_SPEC" PATH="F1 2024 Skinpack\Helmets\Red Bull\.dds" />
        <TEXTURE NAME="VISOR_DIFF" PATH="F1 2024 Skinpack\Helmets\Red Bull\Verstappen Visor.dds" />
        <TEXTURE NAME="VISOR_SPEC" PATH="F1 2024 Skinpack\Helmets\Red Bull\.dds" />
    </HELMET_OVERRIDE> -->

		<LIVERY_OVERRIDE LIVERY="52" NAME="Sergio Perez #11" BASELIVERY="Matte">
        <PREVIEWIMAGE PATH="F1 2024 Skinpack\Red Bull\Perez.dds" />
		<TEXTURE NAME="BODY" PATH="F1 2024 Skinpack\Red Bull\Diffuse Perez.dds" />
		<TEXTURE NAME="WINGS" PATH="F1 2024 Skinpack\Red Bull\Red Bull gives you Wings.dds" />
		<TEXTURE NAME="RIM_DIFF" PATH="F1 2024 Skinpack\Red Bull\Red Bull Wheel Cover.dds" />
		<TEXTURE NAME="RIM_BLUR" PATH="F1 2024 Skinpack\Red Bull\Red Bull Wheel Cover Blur.dds" />
        <TEXTURE NAME="SPEC" PATH="F1 2024 Skinpack\Red Bull\Spec Red Bull.dds" />
        <TEXTURE NAME="FRESNEL" PATH="F1 2024 Skinpack\Red Bull\Fresnel Red Bull.dds" />
		</LIVERY_OVERRIDE>

	<OUTFIT_OVERRIDE LIVERY="52" BASEOUTFIT="DEFAULT">
        <TEXTURE NAME="BODY_DIFF" PATH="F1 2024 Skinpack\Suits\Red Bull\Verstappen Torso.dds" />
        <TEXTURE NAME="ARMS_DIFF" PATH="F1 2024 Skinpack\Suits\Red Bull\Verstappen Arms.dds" />
        <TEXTURE NAME="GLOVES_DIFF" PATH="F1 2024 Skinpack\Suits\Red Bull\Verstappen Gloves.dds" />
        <TEXTURE NAME="LEGS_DIFF" PATH="F1 2024 Skinpack\Suits\Red Bull\Verstappen Legs.dds" />
        <TEXTURE NAME="SEATBELTS_DIFF" PATH="F1 2024 Skinpack\Suits\Seatbelt.dds" />
    </OUTFIT_OVERRIDE> -->
	
    <HELMET_OVERRIDE LIVERY="52" BASEHELMET="DEFAULT">
        <TEXTURE NAME="BODY_DIFF" PATH="F1 2024 Skinpack\Helmets\Red Bull\Perez Helmet.dds" />
        <TEXTURE NAME="VISOR_DIFF" PATH="F1 2024 Skinpack\Helmets\Red Bull\Perez Visor.dds" />
        <TEXTURE NAME="VISOR_SPEC" PATH="F1 2024 Skinpack\Helmets\Red Bull\.dds" />
    </HELMET_OVERRIDE> -->

		<LIVERY_OVERRIDE LIVERY="53" NAME="Lewis Hamilton #44" BASELIVERY="SilverMetallic">
        <PREVIEWIMAGE PATH="F1 2024 Skinpack\Mercedes\Hamilton.dds" />
		<TEXTURE NAME="BODY" PATH="F1 2024 Skinpack\Mercedes\Diffuse Hamilton.dds" />
		<TEXTURE NAME="WINGS" PATH="F1 2024 Skinpack\Mercedes\Mercedes Wings.dds" />
		<TEXTURE NAME="RIM_DIFF" PATH="F1 2024 Skinpack\Mercedes\Mercedes Wheel Cover.dds" />
		<TEXTURE NAME="RIM_BLUR" PATH="F1 2024 Skinpack\Mercedes\Mercedes Wheel Cover Blur.dds" />
        <TEXTURE NAME="SPEC" PATH="F1 2024 Skinpack\Mercedes\Spec Mercedes.dds" />
        <TEXTURE NAME="FRESNEL" PATH="F1 2024 Skinpack\Mercedes\Fresnel Hamilton.dds" />
		</LIVERY_OVERRIDE>

	<OUTFIT_OVERRIDE LIVERY="53" BASEOUTFIT="DEFAULT">
        <TEXTURE NAME="BODY_DIFF" PATH="F1 2024 Skinpack\Suits\Mercedes\Mercedes Torso.dds" />
        <TEXTURE NAME="ARMS_DIFF" PATH="F1 2024 Skinpack\Suits\Mercedes\Mercedes Arms.dds" />
        <TEXTURE NAME="GLOVES_DIFF" PATH="F1 2024 Skinpack\Suits\Mercedes\Hamilton Gloves.dds" />
        <TEXTURE NAME="LEGS_DIFF" PATH="F1 2024 Skinpack\Suits\Mercedes\Mercedes Legs.dds" />
        <TEXTURE NAME="SEATBELTS_DIFF" PATH="F1 2024 Skinpack\Suits\Seatbelt.dds" />
    </OUTFIT_OVERRIDE> -->
	
    <HELMET_OVERRIDE LIVERY="53" BASEHELMET="DEFAULT">
        <TEXTURE NAME="BODY_DIFF" PATH="F1 2024 Skinpack\helmets\Mercedes\Hamilton Helmet.dds" />
        <TEXTURE NAME="BODY_SPEC" PATH="F1 2024 Skinpack\helmets\Spec.dds" />
        <TEXTURE NAME="VISOR_DIFF" PATH="F1 2024 Skinpack\helmets\Mercedes\Visor 2.dds" />
        <TEXTURE NAME="VISOR_SPEC" PATH="F1 2024 Skinpack\helmets\.dds" />
    </HELMET_OVERRIDE> -->

		<LIVERY_OVERRIDE LIVERY="54" NAME="George Russell #63" BASELIVERY="SilverMetallic">
        <PREVIEWIMAGE PATH="F1 2024 Skinpack\Mercedes\Russell.dds" />
		<TEXTURE NAME="BODY" PATH="F1 2024 Skinpack\Mercedes\Diffuse Russell.dds" />
		<TEXTURE NAME="WINGS" PATH="F1 2024 Skinpack\Mercedes\Mercedes Wings.dds" />
		<TEXTURE NAME="RIM_DIFF" PATH="F1 2024 Skinpack\Mercedes\Mercedes Wheel Cover.dds" />
		<TEXTURE NAME="RIM_BLUR" PATH="F1 2024 Skinpack\Mercedes\Mercedes Wheel Cover Blur.dds" />
        <TEXTURE NAME="SPEC" PATH="F1 2024 Skinpack\Mercedes\Spec Mercedes.dds" />
        <TEXTURE NAME="FRESNEL" PATH="F1 2024 Skinpack\Mercedes\Fresnel Russell.dds" />
		</LIVERY_OVERRIDE>

	<OUTFIT_OVERRIDE LIVERY="54" BASEOUTFIT="DEFAULT">
        <TEXTURE NAME="BODY_DIFF" PATH="F1 2024 Skinpack\Suits\Mercedes\Mercedes Torso.dds" />
        <TEXTURE NAME="ARMS_DIFF" PATH="F1 2024 Skinpack\Suits\Mercedes\Mercedes Arms.dds" />
        <TEXTURE NAME="GLOVES_DIFF" PATH="F1 2024 Skinpack\Suits\Mercedes\Russell Gloves.dds" />
        <TEXTURE NAME="LEGS_DIFF" PATH="F1 2024 Skinpack\Suits\Mercedes\Mercedes Legs.dds" />
        <TEXTURE NAME="SEATBELTS_DIFF" PATH="F1 2024 Skinpack\Suits\Seatbelt.dds" />
    </OUTFIT_OVERRIDE> -->
	
    <HELMET_OVERRIDE LIVERY="54" BASEHELMET="DEFAULT">
        <TEXTURE NAME="BODY_DIFF" PATH="F1 2024 Skinpack\helmets\Mercedes\Russell Helmet.dds" />
        <TEXTURE NAME="BODY_SPEC" PATH="F1 2024 Skinpack\helmets\Spec.dds" />
        <TEXTURE NAME="VISOR_DIFF" PATH="F1 2024 Skinpack\helmets\Mercedes\Visor 1.dds" />
        <TEXTURE NAME="VISOR_SPEC" PATH="F1 2024 Skinpack\helmets\.dds" />
    </HELMET_OVERRIDE> -->

		<LIVERY_OVERRIDE LIVERY="55" NAME="Charles Leclerc #16" BASELIVERY="Matte">
        <PREVIEWIMAGE PATH="F1 2024 Skinpack\Ferrari\Leclerc.dds" />
        <TEXTURE NAME="BODY" PATH="F1 2024 Skinpack\Ferrari\Diffuse Leclerc.dds" />
		<TEXTURE NAME="WINGS" PATH="F1 2024 Skinpack\Ferrari\Leclerc Wings.dds" />
		<TEXTURE NAME="RIM_DIFF" PATH="F1 2024 Skinpack\Ferrari\Ferrari Wheel Cover.dds" />
		<TEXTURE NAME="RIM_BLUR" PATH="F1 2024 Skinpack\Ferrari\Ferrari Wheel Cover.dds" />
        <TEXTURE NAME="SPEC" PATH="F1 2024 Skinpack\Ferrari\Spec Leclerc.dds" />
        <TEXTURE NAME="FRESNEL" PATH="F1 2024 Skinpack\Ferrari\Fresnel.dds" />
		</LIVERY_OVERRIDE>

	<OUTFIT_OVERRIDE LIVERY="55" BASEOUTFIT="DEFAULT">
        <TEXTURE NAME="BODY_DIFF" PATH="F1 2024 Skinpack\Suits\Ferrari\Leclerc Torso.dds" />
        <TEXTURE NAME="ARMS_DIFF" PATH="F1 2024 Skinpack\Suits\Ferrari\Leclerc Arms.dds" />
        <TEXTURE NAME="GLOVES_DIFF" PATH="F1 2024 Skinpack\Suits\Ferrari\Leclerc Gloves.dds" />
        <TEXTURE NAME="LEGS_DIFF" PATH="F1 2024 Skinpack\Suits\Ferrari\Leclerc Legs.dds" />
        <TEXTURE NAME="SEATBELTS_DIFF" PATH="F1 2024 Skinpack\Suits\Seatbelt.dds" />
    </OUTFIT_OVERRIDE> -->
	
    <HELMET_OVERRIDE LIVERY="55" BASEHELMET="DEFAULT">
        <TEXTURE NAME="BODY_DIFF" PATH="F1 2024 Skinpack\Helmets\Ferrari\Leclerc Helmet.dds" />
        <TEXTURE NAME="BODY_SPEC" PATH="F1 2024 Skinpack\Helmets\Ferrari\Spec.dds" />
        <TEXTURE NAME="VISOR_DIFF" PATH="F1 2024 Skinpack\Helmets\Ferrari\Leclerc Visor.dds" />
        <TEXTURE NAME="VISOR_SPEC" PATH="F1 2024 Skinpack\Helmets\Ferrari\.dds" />
    </HELMET_OVERRIDE> -->

		<LIVERY_OVERRIDE LIVERY="56" NAME="Carlos Sainz #55" BASELIVERY="Matte">
        <PREVIEWIMAGE PATH="F1 2024 Skinpack\Ferrari\Sainz.dds" />
        <TEXTURE NAME="BODY" PATH="F1 2024 Skinpack\Ferrari\Diffuse Sainz.dds" />
		<TEXTURE NAME="WINGS" PATH="F1 2024 Skinpack\Ferrari\Sainz Wings.dds" />
		<TEXTURE NAME="RIM_DIFF" PATH="F1 2024 Skinpack\Ferrari\Ferrari Wheel Cover.dds" />
		<TEXTURE NAME="RIM_BLUR" PATH="F1 2024 Skinpack\Ferrari\Ferrari Wheel Cover.dds" />
        <TEXTURE NAME="SPEC" PATH="F1 2024 Skinpack\Ferrari\Spec Sainz.dds" />
        <TEXTURE NAME="FRESNEL" PATH="F1 2024 Skinpack\Ferrari\Fresnel.dds" />
		</LIVERY_OVERRIDE>

	<OUTFIT_OVERRIDE LIVERY="56" BASEOUTFIT="DEFAULT">
        <TEXTURE NAME="BODY_DIFF" PATH="F1 2024 Skinpack\Suits\Ferrari\Leclerc Torso.dds" />
        <TEXTURE NAME="ARMS_DIFF" PATH="F1 2024 Skinpack\Suits\Ferrari\Leclerc Arms.dds" />
        <TEXTURE NAME="GLOVES_DIFF" PATH="F1 2024 Skinpack\Suits\Ferrari\Leclerc Gloves.dds" />
        <TEXTURE NAME="LEGS_DIFF" PATH="F1 2024 Skinpack\Suits\Ferrari\Leclerc Legs.dds" />
        <TEXTURE NAME="SEATBELTS_DIFF" PATH="F1 2024 Skinpack\Suits\Seatbelt.dds" />
    </OUTFIT_OVERRIDE> -->
	
    <HELMET_OVERRIDE LIVERY="56" BASEHELMET="DEFAULT">
        <TEXTURE NAME="BODY_DIFF" PATH="F1 2024 Skinpack\Helmets\Ferrari\Sainz Helmet.dds" />
        <TEXTURE NAME="BODY_SPEC" PATH="F1 2024 Skinpack\Helmets\Ferrari\Spec.dds" />
        <TEXTURE NAME="VISOR_DIFF" PATH="F1 2024 Skinpack\Helmets\Ferrari\Sainz Visor.dds" />
        <TEXTURE NAME="VISOR_SPEC" PATH="F1 2024 Skinpack\Helmets\Ferrari\.dds" />
    </HELMET_OVERRIDE> -->

		<LIVERY_OVERRIDE LIVERY="57" NAME="Lando Norris #4" BASELIVERY="Default">
        <PREVIEWIMAGE PATH="F1 2024 Skinpack\McLaren\Norris.dds" />
        <TEXTURE NAME="BODY" PATH="F1 2024 Skinpack\McLaren\Diffuse Norris.dds" />
		<TEXTURE NAME="WINGS" PATH="F1 2024 Skinpack\McLaren\McLaren Wings.dds" />
		<TEXTURE NAME="RIM_DIFF" PATH="F1 2024 Skinpack\McLaren\McLaren Wheel Cover.dds" />
		<TEXTURE NAME="RIM_BLUR" PATH="F1 2024 Skinpack\McLaren\McLaren Wheel Cover Blur.dds" />
        <TEXTURE NAME="SPEC" PATH="F1 2024 Skinpack\McLaren\Spec McLaren.dds" />
        <TEXTURE NAME="FRESNEL" PATH="F1 2024 Skinpack\McLaren\Fresnel McLaren.dds" />
		</LIVERY_OVERRIDE>

	<OUTFIT_OVERRIDE LIVERY="57" BASEOUTFIT="DEFAULT">
        <TEXTURE NAME="BODY_DIFF" PATH="F1 2024 Skinpack\Suits\McLaren\Norris Torso.dds" />
        <TEXTURE NAME="ARMS_DIFF" PATH="F1 2024 Skinpack\Suits\McLaren\McLaren Arms.dds" />
        <TEXTURE NAME="GLOVES_DIFF" PATH="F1 2024 Skinpack\Suits\McLaren\McLaren Glove.dds" />
        <TEXTURE NAME="LEGS_DIFF" PATH="F1 2024 Skinpack\Suits\McLaren\McLaren Legs.dds" />
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		<LIVERY_OVERRIDE LIVERY="58" NAME="Oscar Piastri #81" BASELIVERY="Default">
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		<LIVERY_OVERRIDE LIVERY="59" NAME="Fernando Alonso #14" BASELIVERY="BlueGreenMetallic">
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		<LIVERY_OVERRIDE LIVERY="60" NAME="Lance Stroll #18" BASELIVERY="BlueGreenMetallic">
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		<LIVERY_OVERRIDE LIVERY="61" NAME="Pierre Gasly #10" BASELIVERY="Default">
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		<LIVERY_OVERRIDE LIVERY="62" NAME="Jack Doohan #61" BASELIVERY="Default">
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		<LIVERY_OVERRIDE LIVERY="63" NAME="Alexander Albon #23" BASELIVERY="Default">
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		<LIVERY_OVERRIDE LIVERY="64" NAME="Franco Colapinto #43" BASELIVERY="Default">
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		<LIVERY_OVERRIDE LIVERY="65" NAME="Yuki Tsunoda #22" BASELIVERY="Default">
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		<LIVERY_OVERRIDE LIVERY="66" NAME="Liam Lawson #30" BASELIVERY="Default">
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		<LIVERY_OVERRIDE LIVERY="67" NAME="Valtteri Bottas #77" BASELIVERY="Default">
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		<LIVERY_OVERRIDE LIVERY="68" NAME="Guanyo Zhou #24" BASELIVERY="Default">
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		<LIVERY_OVERRIDE LIVERY="69" NAME="Nico Hülkenberg #27" BASELIVERY="Default">
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